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21. Mobile Tractorbeams and Mobile Depot - in Player Features and Ideas Discussion [original thread]
These to items are great!! However, there are few things things I would like to see added to them. On the Mobile Deport, I would like to store my mobile tractor beam inside it vice anchoring it in space. Unfortunately the program considers it an...
- by Crazy Dave - at 2014.02.25 01:57:00
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22. [IDEA] SHIP HOLD in industrial ship - in Player Features and Ideas Discussion [original thread]
Lidia Caderu wrote: Regular have too small hold, carriers not for hi-sec. An Orca carries ships nicely in highsec.
- by Crazy Dave - at 2014.02.17 04:58:00
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23. FAST ORE TRANSPORT PODS for exhumers and barges - in Player Features and Ideas Discussion [original thread]
Rowells wrote: would there be ways to interdict these drones before they reach their destination? They would come out of warp 15km from a station and would also take 30sec -2 min to warp out of a belt and would be up for grabs per current s...
- by Crazy Dave - at 2014.02.17 04:45:00
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24. Forgotten Mobile Tractor Units - in Player Features and Ideas Discussion [original thread]
I had to do that once. You're right took me forever to track down lol. Never left one behind since.
- by Crazy Dave - at 2014.02.17 04:31:00
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25. Cloaking Overhaul - in Player Features and Ideas Discussion [original thread]
Umm I like being bored :)
- by Crazy Dave - at 2014.02.17 04:28:00
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26. FAST ORE TRANSPORT PODS for exhumers and barges - in Player Features and Ideas Discussion [original thread]
I read a book called "Earth Unaware". The book was about a group of miners in a ship called El Cavadore that were mining out in the Kuiper Belt out beyond Pluto. The ship had an interesting way to get ore back to Earth without having to transport ...
- by Crazy Dave - at 2014.02.17 04:24:00
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27. Improovements for the Mobile depot and mobile tractorbeam - in Player Features and Ideas Discussion [original thread]
These are simple things. For the Mobile Depot, two features need to be added. 1, an option to set it up for corporation. 2, an automated eve mail system to let the owner know it was attacked. For the Mobile Tractorbeam. An ability to salv...
- by Crazy Dave - at 2014.02.11 17:40:00
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28. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
LOL I can't believe I actually read that entire post. Very entertaining. Lets hope there is no necrophilia involved.
- by Crazy Dave - at 2014.02.03 01:52:00
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29. More attention and balancing is needed for explorations - in Player Features and Ideas Discussion [original thread]
I have decided to try some of the other aspects of eve, like exploration. Leaving high sec behind, temporarily, and venturing in to null sec. I have jumped through about 50 systems in the past week. To date the vast majority of sites I found are m...
- by Crazy Dave - at 2014.02.03 01:39:00
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30. into Jove space - in EVE General Discussion [original thread]
What CCP isn't telling us is that Jove Space is actually Singularity where they do the testing.
- by Crazy Dave - at 2014.02.03 01:27:00
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31. Bastion module - in Ships and Modules [original thread]
Tasiv Deka wrote: or is the reason you are bitching the fact that you started a fight you couldnt win then couldnt dock up in time and they murdered you? SERIOUSLY FUCKASS IT ONLY LASTS A GOD-DAMMED MINUTE not that long of a wait... Edit: dan...
- by Crazy Dave - at 2013.11.29 18:07:00
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32. Customs stations - in EVE General Discussion [original thread]
"IF you own a station and don't understand the mechanics behind killing it, you really don't deserve said station TBH. Google it. Read. Become wiser. Stop asking people to do your homework for you." I could be wrong, but asking questions and pick...
- by Crazy Dave - at 2013.11.24 00:20:00
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33. Customs stations - in EVE General Discussion [original thread]
Thanks for the info. shortly after placing one up we found ourselves war dec'd and unfortunately our manning levels are 3 active players going against 10 so the odds are unfortunately stacked against us. Needless to say we are looking for players ...
- by Crazy Dave - at 2013.11.23 18:37:00
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34. Customs stations - in EVE General Discussion [original thread]
HI, Our station went in to reinforcement status, how does that work? cause while its in that mode I cant target it to repair its armor. Are they self repairing? How often will they go in to reinforcement mode? Thanks for your help.
- by Crazy Dave - at 2013.11.23 16:05:00
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35. Urgent action needed - in EVE General Discussion [original thread]
I do not normally do this sort of thing unless it is of the utmost importance and that there is even the slightest chance of hope that it could save someone's life. I received an email from Change.org pertaining to a petition that is about a 10 yo...
- by Crazy Dave - at 2013.06.01 18:55:00
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36. Client never finishes "Applying" Patch - in Issues, Workarounds & Localization [original thread]
I had a problem with the launcher last night after it was updated. After aabout 8 hrs of waiting and cursing. I turned off the computer and went to work. When I returned, it was working as expected. You might, if you haven't yet done so, follow th...
- by Crazy Dave - at 2013.05.22 23:30:00
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37. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
G求Any given program, when running, is obsolete. G求Any given program costs more and takes longer each time it is run. G求If a program is useful, it will have to be changed. G求If a program is useless, it will have to be documented. G求Any given p...
- by Crazy Dave - at 2013.05.22 03:30:00
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38. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Soldarius wrote: Page 100 BOOM! headshot motha-fuqa! Snipaaaaaaah! Also confirming that CCP has failed hardcore on QA for this little tidbit of an update. A small piece of advice: If it ain't broke, don't fix it. That is an anchient chine...
- by Crazy Dave - at 2013.05.22 02:46:00
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39. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
What is up with the client update? It does not work. The only thing I see on the client is that the serves are down or off line. Before the update, I saw the number of players as being around 24k.That was this morning! I have no option available t...
- by Crazy Dave - at 2013.05.22 02:08:00
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40. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
One of the things i think that is being over looked in the hacking skills is the ability to hack in to the many secured containers we see ancored in space. Not even in the real world is something totally immune to unauthorized accessing. I hope to...
- by Crazy Dave - at 2013.05.16 04:54:00
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